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ENSIGN (Only when the character starts at Cadet):
Nearly all officers will begin at Ensign unless they have
proven more capable by the CO's estimation.
LIEUTENANT JUNIOR GRADE:
Requires having served actively with at least one post per
week on average at Ensign for the majority of one mission.
Also requires an active effort to improve posting and
background quality, as per the CO's advice.
LIEUTENANT:
Requires having served actively with at least 1 post per
week on average at Lieutenant junior grade for an entire
mission. Must also have demonstrated quality postings and
character background development.
LIEUTENANT COMMANDER:
Requires having served actively with at least 1 post per
week on average at Lieutenant for 2 complete missions. Also
requires an interest in assisting the command staff in plot
development and out-of-character activities.
* Posting, in regards to promotions, refers to at least on
mission-related post per week (if a mission is active) and
any other in-character posts, excluding Personal Log.
Promotion at the minimum is not to be expected and is at the
sole discression of the Commanding Officer. You may request
NOT to be promoted as you are in charge of your own
character development.
Posting Requirements:
Here are the basics:
1) All Players must post at least one mission related post
every two weeks. This post may be in a joint-post or a
solitary mission post, and must be of substantial length.
Four weeks of unexcused inactivity, including but not
limited to failure to log into the forums and/or failing to
respond to emails, will necessitate the removal of the
player from the SIM.
2) You must not, under any circumstances, use another
players character without their knowledge or consent. This
includes speaking for them and describing their actions.
3) Be courteous.
4) Keep topics such as extreme (graphic) violence, drugs
references, profanities or sexual content to a minimum and
in accordance with this fleet's regulations. If you wouldn't
see it on Prime-Time television, don't write about it here.
5) Adhere to the Ten Rules for Successful Simming |
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